Travel Speeds
Travel distances are provided in miles per day assuming 10 hours of travel, 8 hours of rest, and 6 hours of hunting, cooking and eating. Your Game Master (GM) may allow highly motivated travelers to increase their distance by 50% per day, but only for 2 to 7 days (1d +1p).
Foot travel is based humans walking, carrying light gear. Reduce by 5 if heavily encumbered.
Roads = 15 miles Grass = 15 miles Forest = 10 miles Jungle = 10 miles Swamp = 5 miles
Horse travel is based on one human sized rider. Reduce by 5 if carrying a larger rider, or multiple riders. Reduce by 5 If pulling a wagon on wheels (roads and open grassland only).
Roads = 35 miles Grass = 30 miles Forest = 15 miles Jungle = 10 miles Swamp = 5 miles
Swamp Lizard is based on one human sized rider. Reduce by 5 if carrying a larger rider, or multiple riders. Reduce by 5 If pulling a sled wagon with no wheels (swamp only).
Roads = 10 miles Grass = 10 miles Forest = 0 miles Jungle = 0 miles Swamp = 15 miles
COMMON ROAD TRIPS
Blood Storm (city) Skullcap (tower) = 25 miles Skullcap (tower) River (city) = 35 miles River (city) Zeetville (village) = 25 miles Zeetville(village) Tame (village) = 25 miles Tame (village) Jack (camps) = 25 miles River (city) Valencia (town) = 20 miles Valencia (town) DrakNar (castle) = 35 miles
COMMON FOREST TRIPS
Jacks (camp) water falls (upstream) = 20 miles Jacks (camp) Caverns of Swineheart = 20 miles River (city) Green (tower) = 10 miles
COMMON SWAMP TRIPS
Tame (village) Cesspool Caverns = 35 miles Zeetville (village) Cesspool Caverns = 25 miles Blood Storm (city) Cesspool Caverns = 30 miles
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