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Dragon's Reach Travel

 
     

Travel Speeds

Travel distances are provided in miles per day assuming 10 hours of travel, 8 hours of rest, and 6 hours of hunting, cooking and eating. Your Game Master (GM) may allow highly motivated travelers to increase their distance by 50% per day, but only for 2 to 7 days (1d +1p).

Foot travel is based humans walking, carrying light gear. Reduce by 5 if heavily encumbered.

Roads = 15 miles
Grass = 15 miles
Forest = 10 miles
Jungle = 10 miles
Swamp = 5 miles

Horse travel is based on one human sized rider. Reduce by 5 if carrying a larger rider, or multiple riders. Reduce by 5
 If pulling a wagon on wheels (roads and open grassland only).

Roads = 35 miles
Grass = 30 miles
Forest = 15 miles
Jungle = 10 miles
Swamp = 5 miles

Swamp Lizard is based on one human sized rider. Reduce by 5 if carrying a larger rider, or multiple riders. Reduce by 5
If pulling a sled wagon with no wheels (swamp only).

Roads = 10 miles
Grass = 10 miles
Forest = 0 miles
Jungle = 0 miles
Swamp = 15 miles

COMMON ROAD TRIPS

Blood Storm (city) – Skullcap (tower) = 25 miles
Skullcap (tower) – River (city) = 35 miles
River (city) – Zeetville (village) = 25 miles
Zeetville(village) – Tame (village) = 25 miles
Tame (village) – Jack (camps) = 25 miles
River (city) – Valencia (town) = 20 miles
Valencia (town) – Drak’Nar (castle) = 35 miles

COMMON FOREST TRIPS

Jacks (camp) – water falls (upstream) = 20 miles
Jacks (camp) – Caverns of Swineheart = 20 miles
River (city) – Green (tower) = 10 miles

COMMON SWAMP TRIPS

Tame (village) – Cesspool Caverns = 35 miles
Zeetville (village) – Cesspool Caverns = 25 miles
Blood Storm (city) – Cesspool Caverns = 30 miles

 

 

 

CREATED BY
David J. Stanley
 
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